Several years ago, I wrote a series of UserScripts for a persistent, browser-based game (PBBG) called Urban Dead. These scripts tidy up the user interface a bit and add some new features to the game that make quality-of-life improvements …
Several years ago, I wrote a series of UserScripts for a persistent, browser-based game (PBBG) called Urban Dead. These scripts tidy up the user interface a bit and add some new features to the game that make quality-of-life improvements …